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The Technomancer (PS4) Review – The Freakiest Show

David Bowie once famously asked “is there life on Mars?” Spiders’ new Cyberpunk RPG the Technomancer answers this age old rhetorical question: yes, and its bloody horrible. The sequel to 2013’s Mars: War Logs, the Technomancer once again takes players back to a red planet which has been colonized by humanity for hundreds of years. Technomancer‘s…

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Deadlight: Directors Cut (PS4) Review – Where is my Mind?

Originally released back in 2012 as part of Xbox’s Summer of Arcade, Deadlight was that year’s 2D platformer. It gave the genre the now-too-familiar zombie apocalypse treatment, with fairly positive results, mixing the puzzle and platforming elements of Flashback (the original, not that awful fucking remake) and the shadowy aesthetics and grim tone of fellow Summer…

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Project CARS Review – Clarkson’s Wet Dream

I have always had a bit of a love/hate relationship with the more realistic racing sims.  As much as I love a good arcade racer, I find it hard to get to grips with them. I still remember fully upgrading my Dodge Viper in the original Gran Turismo, and thinking it’d help me win, just before ploughing…

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Stranger of Sword City (Vita) Review – Blood Diamonds

It seems that decent dungeon crawlers with a focus on harvesting monster organs for fun and profit on the Vita are like Buses. There’s none for ages and then two show up at once. I am, of course, talking about Drinkbox Studios Severed (review here, TL:DR it’s bloody brilliant)  and Experience inc.’s Stranger of Sword…

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Life Goes on: Done to Death (PS4) Review – Tis But a Scratch

Life Goes On: Done to Death is an inventive and pythonesque platform puzzler that turns the conventions of the genre on their (admittedly quite dated by now) heads. You see, rather than punishing a player for dying, sacrificing members of the brave (read: utterly foolhardy) band of knights is the only way to progress. On…

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SteamWorld Heist (PS4/Vita) Review – Real Folk Blues

SteamWorld Dig is easily one of my favourite games of the last few years. A charming Metroidvania, replete with a beautiful art style and a marvellous cast of characters that didn’t outstay its welcome. Its sequel, SteamWorld Heist (which has finally made its way to PS4 and Vita) is a very different, yet still ultimately…

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Yo-Kai Watch Review: Phantom Lord

The simplest way to describe Level-5’s Yo-Kai Watch is as Pokemon crossed with Ghostbusters by the talented folks behind Professor Layton. The comparison isn’t perfect, though.  There’s a greater focus on narrative and slightly darker tone than any of the above offerings, not only in the game’s story, but the design of the games collectable Yo-kai. There’s…

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Battle Worlds: Kronos (PS4) Review – WAR! huh?

Successful games on Kickstarter seem only to have to follow one simple rule:  give the fans what they want.  And Battle Worlds: Kronos does just that; a turn-based strategy game focused on troop movement, akin to old school classics Advance Wars and Battle Isle.  It’s not a game for everyone, though. Long-time fans of the…

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Coffin Dodgers (PS4) Review – Waiting for God

I’m not ashamed to admit that I was suckered in by the marketing for Coffin Dodgers. The promise of a geriatric cross between Road Rash and Mario Kart, replete with black humour and incredibly dark undertones covered in light-hearted visuals seemed pretty damned appealing. The problem is: though Coffin Dodgers promises a lot, it doesn’t deliver much at…

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Shadwen (PS4) Review – Coup of the Century

Frozenbyte’s Shadwen should be brilliant. The core concept is a mix of REDHOT and Thief (the original, not the horrid reboot), the artwork has the same storybook style as the studio’s marvellous Trine trilogy, and Its narrative and mechanics attempt to do something a little different. In short, it’s the kind of game that’s usually…

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The Walking Dead: Michonne Ep3 ‘What We Deserve (PS4) Review

Telltale’s The Walking Dead: Michonne has been a mixed bag to say the least. Though Samira Wiley’s performance as the Walking Dead’s resident sword-swinging badass has been a high point throughout, everything that surrounds has failed to grip me even half as much as the side story’s titular heroine. What we Deserve doesn’t let up…

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The Magic Circle: Gold Edition (PS4) Review: Hello World

Game development is tough. It often takes years to drag a game from its conception to eventual release, and a lot can go wrong along the way.  Major changes can be made to the narrative, the gameplay and even the engine the game is being built with can be changed. Some games are all but unrecognisable…