iOS/Android Injustice: Ranking the Gold Cards (#’s 1-10)

Click here to read about numbers 11-15. Click here to read about numbers 16-20. Read about numbers 21-25 here. Read about numbers 26-31 here.

With only 1 day left until the Batgirl Challenge Stage finishes, Injustice fanatics are eagerly awaiting the news of which new character(s) will become available in March. Lots of players are guessing that it will be 600 Wonder Woman, but DC/NetherRealms has tricked everyone before. Nonetheless, WASDuk has been listening and collecting your comments so that the Gold card rankings can be adjusted with every new character. Today, we bring you the top ten card-fighters in the game… so far!

10. Batgirl

photo 1 (1)

Photo by Chris Patton

Batgirl didn’t hold much regard from fans initially, but her exoskeleton of a bat-suit, her powerful strength, high health, and team benefits have made her a favorite. Her Tactical Advantage ability makes her the perfect side-kick to Arkham Origins Batman, who can use an instant unblockable when they are on the same team. Even if they are separated, Barbara can make any team better by giving everyone a power bar. In addition, her fighting style and damage stats can bring some of the biggest guns in the game, like Superman, to his knees.

The addition of Batgirl also allowed comic book fans the opportunity to get revenge. In The Killing Joke comic arc, the Joker paralyzed Barbara Gordon and she was unable to continue her career as Batgirl. Instead, she became Oracle and operated as both a spy as well as a black-market intelligence source for Batman and his scattered regents. Furthermore, in a 2006 interview with Wizard magazine, writer Alan Moore was very critical regarding his decision to cripple Barbara Gordon: “I asked DC if they had any problem with me crippling Barbara Gordon – who was Batgirl at the time – and if I remember, I spoke to Len Wein, who was our editor on the project…[He] said, ‘Yeah, okay, cripple the bitch.’ It was probably one of the areas where they should’ve reined me in, but they didn’t.”

Suggested “Killing Joke” Team: Arkham Origins Batman / Batgirl / The Killing Joke The Joker

Execute an instant unblockable and, then, tag in The Killing Joke The Joker. When he gets knocked out, both Batgirl and Arkham Origins Batman receive full power bars to instantly deliver two more unblockables.

9. Batman

photo 2

Photo by Chris Patton

Outside of Red Son Superman, no single card will help your team’s strength as much as “Prime” Batman. Tactical Genius adds 25% damage to each of his team members, and his second level special attack strikes four times which, in certain matches, can wipe out every card-fighter on the other team. Batman is also one of the rarest cards in the iOS/Android Injustice in that all three of his special attacks are useful. His first level special attack stuns, the second level strikes four times, and his unblockable deals huge damage. Like Batgirl, he both makes teams better and he can hold his own in any battle.

Listen: “It’s not who I am underneath, but what I do that defines me.” -Christian Bale as Batman in The Dark Knight

Suggested Team: Martian Manhunter / Batman / Red Son Superman

J’onn can stun, power drain, or cause mental health damage. Add 50% damage to the Martian Manhunter and he’ll be even more of a handful. Also, Red Son Superman’s second level attack strikes three times. This team simply causes mass amounts of damage.

8. The Killing Joke The Joker

photo 3

Photo by Chris Patton

While Batman plans and benefits teams, the Joker reigns through sadistic chaos. Seriously, what team is not vehemently more nightmarish when this Joker skin is on it? Granted, he is always used as some sort of sacrificial lamb, but once he goes down the remaining cards on his team regenerate their power bars fill as well. If 600 Wonder Woman is the next card-fighter, and if her massive passive can make Regime Wonder Woman even more unstoppable, then imagine what would happen if you managed to get the Diana’s health bars to very low-levels and The Killing Joke The Joker tagged in. Beating 600 Wonder Woman and Regime Wonder Woman when they have even more unblockables to unleash seems more daunting than anybody seems to have realized thus far.

Listen: “Come here. Hey! Look at me. So I had a wife, beautiful, like you, who tells me I worry too much. Who tells me I ought to smile more. Who gambles and gets in deep with the sharks… look at me! One day, they carve her face. And we have no money for surgeries. She can’t take it. I just want to see her smile again, hmm? I just want her to know that I don’t care about the scars. So… I stick a razor in my mouth and do this…”

-Heath Ledger as The Joker in The Dark Knight

7. Red Son Superman

photo 4 (1)
Photo by Chris Patton

Similar to all the Batman versions, many Superman card-fighters populate the iOS/Android Injustice reality. Superman’s primary weakness is that he is slower than most other fighters. This weakness is often exposed when other cards throw mid-range punches to the stomach. Superman cannot, for some reason, block them. This is somewhat compensated for by both his gigantic strength stats and level 3 special attacks being unblockable. Regime Superman even has a level 2 unblockable move when he unleashes his heat vision (A huge shout out to Jace Roldan from the Facebook group iOS Injustice Players for the Superman information!).

But, what makes the Red Son Superman so much more useful than Regime Superman is that his special ability mirrors and exceeds Batman’s. If no other Red Son cards are on your team, then he gives a 25% damage boost. But, if he teams with two other Red Son card-fighters, then this damage boost explodes to 75%.

Superman fans who want to cover his above weaknesses can team him with Red Son Deathstroke, who provides speed boosts. Pair him with Red Son Solomon Grundy for a health boost, or with Red Son Wonder Woman for a power generating boost.

Even if players get a single Red Son Superman card randomly, pair him with Batman to create a 50% damage boost. Fill the last team slot with the Silver Flash card to add a speed boost, and this comrade will take down anyone.

Listen: “I offered them Utopia, but they fought for the right to live in Hell.”
-Mark Millar, Superman: Red Son

6. Red Son Wonder Woman

photo 3 (1)

Photo by Chris Patton

Characters who provide power generation bonuses are simply invaluable. And while the Regime Green Lantern card offers more of a bonus to team power generation, Red Son Wonder Woman has much better stats, and her By the Gods attack strikes three times. Keeping the Red Son cards from the booster pack together will raise Diana’s power generation to an unparalleled 45%. She is, so far, the best power generation booster in the game.

The Red Son card-fighters also hold a soft-spot in WASDukian hearts, as the comic it is based on is absolutely fantastic. In the Superman: Red Son reality, Wonder Woman served as an ambassador to Superman’s Soviet Union and she falls in love with him. When Superman becomes a dictator, Wonder Woman raises an army to overthrow him, but he defeats her and her army. In the DC Universe, the events of Superman: Red Son take place on Earth-30.

Therefore, while J’onn is one of the most unique brawlers in the game, Red Son Wonder Woman is, perhaps, the most unique Gold-level support card in the game.

Listen: “Wonder Woman is lame. She flies around in an invisible jet, but she’s not invisible. I don’t get it.” -Megan Fox-

Listen: “Megan Fox is lame. She rides around in a Transformer, but she’s not transformable. I don’t get it.” -WASDuk’s Chris Patton-

5. Martian Manhunter

photo 4
Photo by Chris Patton

J’onn J’onzz made his comic debut in 1953 and his powers are a myriad of trouble for any evil-doer. He has been described as a combination of Superman and Batman because he can read minds and uses his super strength when necessary. Do not forget about his shape-shifting capabilities, which are on full display during his unblockable attack.

The Martian Manhunter Challenge Stage was a welcome relief for the iOS/Android Injustice because he was far more unique than most of the card-fighters we had seen. He puffed out his chest when stationary, his heavy combo attack was a lunging barrage that remains very hard to counter, and his regular combo can stun, drain power, or cause mental damage over time. As a result, he is one of the most dominant and unique first fighters in the game, regardless of whether or not boosters are being used.

Listen: “No, not me Superman… It’s the entire universe that will have to pay the price of your failure! I warned you that you were dealing with forces beyond your comprehension… but you were too overconfident… too egotistical… to listen!”

-J’onn J’onzz, New Earth (DC Comics)-

4. Doomsday

photo 5

Photo by Chris Patton

Doomsday regenerates 50% health for every player he knocks out. Even if a foe gets a leg up on Doomsday, he still holds the chance to recover. Can any other card-fighter do that on his or her own?

The only shortcoming for Doomsday is that his heavy combo hits twice, as opposed to the standard three to four strikes of most other characters. That is not a lot to quibble about as his high stats allow him to take a beating, which generates more power bars, so that he can contingently unleash his unblockable and be near or at full health to fight again. Pair Doomsday with any power generation booster and he can single-handedly annihilate nearly every team in the game.

Listen: “All you need to know is that I will get free, and I will kill you.” -Doomsday, Justice League: Unlimited

Suggested “Power Generation” Team: Doomsday / Regime Green Lantern / Red Son Wonder Woman

Suggested “Challenge Stage” Team: Doomsday / The Killing Joke The Joker / (Required Challenge Character)

Both of the above teams compliment Doomsday’s health regeneration. The faster he can deliver unblockable attacks the more quickly he can restore his health.

3. Red Son Deathstroke

photo 5 (1)
Photo by Chris Patton

photo 1As Mike Sisco noted, even if Red Son Deathstroke is not flanked by strength boosters, such as Batman (25% to damage) and Bronze Lex Luthor (15% to damage), his melee hits during the Contract Killer attack add up to 72,104 in damage. Furthermore, when he is teamed with strength boosters, then this calculation glitch that Slade unleashes is an unparalleled 103,652 in total damage. Seeing as how this attack can knock out multiple opponents, or annihilate the boosted stats of Nightmare opponents in Challenge Stages, Red Son Deathstroke lives up to his status as one of the most deadly villains in all of comic-book and fighting game history.

Listen: “Apparently Joker’s afraid of me. Wouldn’t let me out. Good. I don’t like having my time wasted.”

-Deathstroke, Batman: Arkham Origins (2013)-

Suggested “Glitch Damage Team” from Mike SiscoRed Son Deathstroke / Batman / Bronze Lex Luthor

Suggested “Speed Force” TeamRed Son Deathstroke / Red Son Superman / Regime Flash

The “Glitch Damage” team adds 40% to damage so that Red Son Deathstroke’s level 2 special attack can knock out anybody, except those annoying enhanced characters in the Nightmare battles for Challenge Stages. The “Speed Force” team gets 25% to speed and 50% damage from Red Son Superman. It is more expensive than the “Glitch Damage Team” though both teams allow Deathstroke to deal 75,000 to over 100,000 in damage.

2. Arkham Origins Batman

photo 1

Photo by Chris Patton

I wrote the following about Arkham Origins Batman last year on November 4th:

“The big news is a new, clearly established ‘Alpha-Dog,’ who is the Arkham Origins Batman card-fighter. Since the iOS Injustice game was released, the Superman card-fighters had topped the charts in terms of statistical strength… Arkham Origins Batman holds a level 1 strength of 1,000 and a health level of 1,150, which dwarfs Superman’s strength and is only 50 points lower in total health. As a result, this hulking version of Batman has a ton of damage to throw around… The special ability of Arkham Asylum Batman starts him (NOT his team) off in any match with 2 full power bars. Add Batgirl, whose special ability adds 1 power bar to every character on her team, and players can start every match with full power. Add the normal Batman card-fighter in as the last team member and he will boost his team’s damage by 25%. Therefore, this team enhances Arkham Asylum Batman’s strength even further and it also allows players to use an unblockable move instantly.”

Listen: “You’re beginning to get the idea, Clark. We could have changed the world…now…look at us…I’ve become a political liability…and…you…you’re a joke. I want you to remember, Clark…in all the years to come…in your most private moments…I want you to remember…my hand…at your throat…I want…you to remember…the one man who beat you.”
-Frank Miller, Batman: The Dark Knight Returns

Suggested “Killing Joke” Team: Arkham Origins Batman / Batgirl / The Killing Joke The Joker

Suggested “Trinity” Team: Arkham Origins Batman / Red Son Superman / Regime Wonder Woman

1. Regime Wonder Woman

photo 2 (1)

Photo by Chris Patton

This is the most feared warrior in all of the iOS Injustice reality (Containment Doomsday and 600 Wonder Woman are NOT available yet). Her Shield of the Gods ability gives her power generation for every blocked attack. Team her either with her Red Son version and Red Son Solomon Grundy, or with the health boosters of Silver Lex Luthor and Arkham Asylum Harley Quinn, and she can easily beat every team in the game, even the dreaded and overly-powered Regime Wonder Woman in the last match.

Players should realize that when she allies with either of the support teams above (the same goes for any Gold card-fighter you cherish: Regime Superman, J’onn, Arkham Asylum Batman, etc.), that all she has to do is block. Do not attack! Allow the enemies to fuel her special attacks and, then, unleash them. The last word is that no fighter parallels Regime Wonder Woman’s usefulness and skill set. Her mix of long-range attacks (level 1 shield throw) and mid-range attacks (level 2 shield bash) make her the true Queen of not only the Amazons, but Earth’s people as well. Her dominance cannot be emphasized enough!

Listen: “If you break your vow, no magic in the universe will save you from me.” -Wonder Woman, Justice League

Suggested “Future Amazons” Team: Regime Wonder Woman / 600 Wonder Woman / Red Son Wonder Woman

Suggested “Overthrow Comrade Superman” Team: Regime Wonder Woman / Red Son Wonder Woman / Red Son Solomon Grundy

Email this to someoneShare on Google+Pin on PinterestShare on RedditShare on FacebookShare on StumbleUponTweet about this on TwitterShare on LinkedInDigg thisShare on TumblrBuffer this pageFlattr the author